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[Review] Firewatch (2016)

Collaboration post! 1537 and Caught Me Gaming have joined blogging forces once again to bring you a fulsome review of the game, Firewatch! I take on the game, 1537 takes on the soundtrack! Please go read his fantastic post here!

When tragedy strikes in life, often one needs to take stock and re-evaluate. Some run into the arms of family and friends for solace, others crave solitude.

Henry’s life was in an upheaval to such an extent that he felt his soul needed time to heal and be by himself for a while. When a Fire Watch job came up in the Shoshone National Forest in Wyoming, he figured the fresh air, the landscape and seclusion would do him good. It was perfect. And it wasn’t like he was completely alone either – Delilah, a fellow Fire Watch stationed at another post in the Forest a few miles away, was at the ready via walkie-talkie.

Henry’s days consist of watching the landscape and ensuring no fires are started. When Delilah radios in to alert Henry to some fireworks that were being set in the forest, an adventure ensues that develops into an intriguing mystery. Here, Henry is under the impression he is alone…but discovers some mischief afoot – some harmless…some downright frightening…

Firewatch is a very enjoyable first-person adventure game set in 1989. You play as Henry and don’t see much of him appearance-wise other than his hands and feet. Henry is given a map of the forest, which initially is rudimentary, but becomes more extensive as he explores and finds outposts in the park which contain maps that are added automatically to his main map. He also carries a compass, which in conjunction with his map, I found a bit confusing at first. For some reason, I kept reversing East and West (quite common behavior for me to get turned around…I honestly need to tattoo L on my left hand and R on my right to help me remember…). Yes, it was rage-quit central at the House of Sim…BuriedOnMars had to help me initially. Once I slowed down and got the hang of it, it was aces.

There is a lot of walking simulation in Firewatch. Thankfully the game doesn’t have a time limit so you can go explore the forest if you want, which I did extensively once I got the hang of navigating the landscape. The controls were simple to use (WASD keys and mouse), and of course, there was that cross-hair in the centre of the screen so I didn’t get motion sickness whilst playing.

Along with the map and compass, Henry is provided with a walkie-talkie that is used to communicate with Delilah. The interactions with her, whom we never see in person, involve dialogue choices, but none are quick-time events. Your dialogue options determine how much of a relationship develops between Henry and Delilah. My Henry initially was quite aloof and abrupt with Delilah, who tried her best to be friendly and accommodating with him, despite him acting like a bit of a dick to her. It isn’t until several weeks go by in the timeline of the game that their dynamic has changed, and the dialogue choices are more amicable.

Stylistically, I absolutely LOVED Firewatch. The game was awash in hues of faded yellow, red clay and blues. I read that the developers drew from old American National Park Service ads, and I can definitely see the inspiration.

1537 will get more into Firewatch‘s music, but I have to say that I didn’t notice much music until one scene when Henry encounters a couple of teens having some fun in the lake. They had left their boombox blaring to tunes very reminiscent of Taylor Dayne, but it wasn’t…it was poppy, synthy and overall, catchy! Very 80s.

Firewatch can be played in under 4 hours. Available on PC, MAC, Linux, Playstation 4 and Xbox One, this is one game that looks great and plays well and has a great story. I highly recommend it!

5/5

Firewatch (PC)
Campo Santo
2016

Thanks to 1537 for the game suggestion and the idea to join forces! Now go read his review!

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[Review] Her Story (PC) (2015)

I have played a handful of games that have touched on the subject of criminology, where you play a detective on the beat picking up clues, interviewing suspects and arresting perps. Some games do the subject well and are intuitive (see Cold Case Files: the Game or Unsolved Crimes), while some crime games, not so much (see Crime Scene or CSI: Dark Motives). Never have I had a crime-themed gaming experience like what I had with Her Story. Instead of getting clues at the start, you are using already-collected evidence to come to a conclusion.

Her Story opens with a feeling you have gone back in time to the days of Windows 98, as you are presented with a dusty CRT computer monitor. A database program from twenty years ago is running on-screen. No sound is present, except for the faint humming of overhead fluorescent lights which can be seen reflected in the monitor.

A handful of live-action videos are open and available on-screen for viewing. All are short clips (30 seconds or less) of a woman who appears to be in a room being interviewed. They all seem to be out of sequence. The subject matter of what she says instantly piques your interest as you soon realize this woman is being asked questions about the whereabouts of a man named Simon and her involvement with him.

The videos available to you on-screen have been watched…now what? You are given a text box on-screen inviting you to enter random search terms of your choosing. You come to realize you are searching a police investigation database to view the videos. You pull clues from what the woman had said in previous videos and try entering them in the search box. More video results come up based on your search terms. You notice this woman is in all of them, and you learn soon enough Simon is dead and she is a suspect.

Her Story loops around and subtly confuses. Just when I thought I had the sequence of events down, the game pulls a fast one. I take to writing things down in my trusty pocket notebook, like a cop would. More search terms, more videos…suspense ramps up…soon enough, the ending reveals itself…

I am not going any further into the gameplay, except to say Her Story is very much a unique interactive and satisfying experience that I won’t soon forget. Do yourself a favor and get this game!

5/5

Her Story
Sam Barlow
2016

Side note: The “Win 98” desktop shortcuts are .txt files, a trash bin and a game that are active too. You can open them and view them! 

[Film] Wonder Woman (2017) #100WordChallenge

Me: “Please don’t suck…please don’t suck!”

Wonder Woman didn’t.

Me: “Please, don’t hypersexualize the women by putting them in skimpy outfits!”

Wonder Woman didn’t.

Sad that as a woman, I think this way, and went in half expecting it. But, I can’t help myself. It’s the world we live in.

Wonder Woman repped women awesomely, showing them strong, kicking ass in battle, and fighting the enemy. I think there will be a ton of WW costumes come Hallowe’en 2017…

Wonder Woman was such a f*cking great film, every girl, boy, woman, man, trans, non-binary individual should see this. Go.

The end.