The Mystery Case Files series is an extremely popular and far reaching series that is mostly known among casual gamers. I have played several and reviewed three. Any of them I have played, I have enjoyed, and I thought it was high time I investigate other MCF games in the series. This time, we will look at Mystery Case Files: Ravenhearst.
Ravenhearst tells the story of a mysterious mansion in England with a past. Inside is the long lost diary of Emma Ravenhearst who tells her tale of love and loss. Her story is slowly revealed as her diary pages are released to you after you have solved hidden object, jigsaw and elaborate domino-effect puzzles. The mansion’s many rooms and grounds are unlocked to reveal further puzzles to solve, and you must beat the clock as each puzzle gives you a time limit (I loathe time limits – what for??).
Having played several PC games as of late, I was feeling a little like my Nintendo 3DS was being neglected, so I decided to play Ravenhearst on the ol’ hand-held. It’s a game I originally bought on the Nintendo eShop. I knew going in that this was a port from PC game, released on the 3DS in 2013 (the original is from 2006 on PC), but took a chance that maybe some independent developer spit-shone it clean to make it a not-so-terrible experience (maybe?).
As I have been repeating like a mantra, ports to the Nintendo DS and 3DS are often not great, and unfortunately, this game was NO EXCEPTION. Dude, I had to make an appointment with my neurologist after playing Ravenhearst on the 3DS for an hour – eye strains and migraines abound. Each hidden object scene had objects appearing too small and blurry like smeared poo. To make it worse, the music was poorly mixed here. In one scene, I could tell where the music looped from the obvious digital “pop” I heard over and over. Really bad. I had to quit before finishing. It was a game for the senses, and not in a good way. Maybe the PC version is better?
Luckily, I hoard boxed PC games, and found a copy of Mystery Case Files: Ravenhearst in my collection. I recollect a few years back, buying the Mystery Case Files boxed collection from EB Games. Once I wiped the dust off of it and loaded it onto my PC, I was ready to go to town on Ravenhearst.
Except…the game did not get along very well with my PC’s graphics card as it flashed incessantly all over my TV. After much fiddling with resolutions and compatibility modes, the only way I could get Ravenhearst to stop flashing was to play the game in windowed mode as opposed to full screen. The mechanics and gameplay are pretty much the same in both PC and 3DS versions, although things do look better on PC. Having to play in windowed mode however, objects were small, which can be fixed by using the Ease of Access Magnifier. Still, I found playing the game a tad uncomfortable this way.
Once I got it going, Mystery Case Files: Ravenhearst was an ok hidden object game for its 2006 release, if a little stale. In similar fashion to other HOGs I have played, this one offers the same scenes to search, the same objects to search… which can be a bore, especially when what you are rewarded with are diary pages to a story that is unengaging. I think this one does suffer the ravages of time especially since the genre has had a long time to hone its chops and I concede that latter Mystery Case Files games have done this a lot better. Moving on…
Nintendo 3DS (2013) – 1.5 / 5
PC (2006)- 2.5 / 5
Mystery Case Files: Ravenhearst
Big Fish Games
*NOTE: Images are from the PC version of the game.
Now for other Mystery Case Files I’ve reviewed:
MCF: 13th Skull (PC)
MCF: MillionHeir (Nintendo DS)
MCF: Malgrave Incident (Wii)