Mexicana: Deadly Holiday

[Review] Mexicana: Deadly Holiday (PC)

I played Mexicana: Deadly Holiday as part of a 6-in-1 hidden object bundle by developer Alawar I recently purchased on Steam during the 2019 Winter Sale.

Katrina and Vitor are vacationing in Mexico during the Day of the Dead festival. On a lark they decide to get their fortunes told by a shaman. But, their future is in question when the card reading goes awry and a spell is cast causing Vitor to disappear into the World of the Dead. Katrina must now brave this strange world by battling evil demons who want her dead, but also receiving a kind helping hand by way ancient gods.

Mexicana: Deadly Holiday was quite good in the style department. I really dug how it looked – nice, bright scenes and it also had great acoustic music reminiscent in style to the Gypsy Kings. I have always enjoyed casual games that delve into Latin American history, mythology and mysticism. And frankly, this one is a nice switch-up from the “missing children taken by ghosts” plotlines. The puzzles varied from usual HOG scenes, to collecting objects and finding keys to unlock doors, to rounding out the play with some interesting mini-games. Mexicana was not overly challenging and made for a nice relaxing time. And it seemed to go on and on….and on forever! Well, not that it is a bad thing necessarily, only that the story felt like it went on three chapters longer than it should have…If you weren’t engaging with the plot, I doubt you would have even notice!

Overall, Mexicana: Deadly Holiday was fun, and again I felt I got my money’s worth with this 6-in-1 bundle!

3.5/5

Mexicana: Deadly Holiday
Alawar
2014