The Fall Trilogy is a surreal three-game casual series from 2010 that is one of the best of its kind from that era. If you haven’t checked out my review of Chapter 1: Separation from the series, please make sure you do.
To recap on the plot of the Fall Trilogy, you are a man who wakes up from a fall in a strange place, not knowing who you are or where you are. In Chapter 1: Separation, you wake up in an ancient temple. You solve puzzles around the temple to find your way out. At the game’s end you find the exit, only to fall again, which is where Chapter 2: Reconstruction begins.
This time, you wake up in a parking garage of a high-tech 20-floor high-rise, still no idea as to you identity, other than you know you are someone’s husband and father. A phone rings for you; the man on the other end warns you there are security cameras everywhere which you need to disable to find your way out. You are then on a search to shut off the security cameras, dodge a guard who is watching the building and solve puzzles so you can make your escape again…to more mystery.
In Reconstruction, you explore three floors of the building which include the parking garage and the upper deck with an incredible view of a cityscape. But, predominantly, your time will be spent exploring the main offices of Spoehk, a mysterious high-tech chemical company that has a full suite of security cameras and its own chemical lab. Once you get all the cameras turned off (a mini-game in itself), you can explore the floor and complete puzzles as you find them. The puzzles are challenging, but mostly engaging and range from solving jigsaw-like puzzles of ripped paper, to cracking security codes, to mixing chemical elixirs, to actual MATH (not so engaging) where you have to add up tokens properly in a vending machine to get cans of soda (ask me if I enjoyed that…).
The graphics in Reconstruction are impressive for a game from 2010. However, as good as they were, I wasn’t as engaged in the environs as I was with the temple setting in the previous chapter, Separation; I think it had a lot to do with me spending my time in an office environment, dealing with security codes and high technology in my professional life all day every day, so that aspect was a bit of a slog. And overall, I enjoyed the gameplay in Reconstruction, but we didn’t really learn much more about our protagonist and what has been happening to him. I suppose this means that one would not need to play Chapter 1 in order to play Chapter 2.
Overall, The Fall Trilogy Chapter 2: Reconstruction isn’t as engaging as Chapter 1: Separation, but it still has plenty of substance to offer to the casual gamer.
3.0 / 5
The Fall Trilogy Chapter 2: Reconstruction (PC)